Create breathtaking 3D with Autodesk® Maya® 2009 software. Ten years since its industry-redefining launch, Autodesk Maya software continues to push the envelope, with a feature-packed release. Addressing the increasingly difficult challenges faced today by everyone from one-man shops to chief technology officers managing a complex production pipeline, Maya 2009 delivers a host of new features and enhancements intended to maximize productivity, optimize workflows, and offer new creative possibilities for users in film, television, games, and design. |
Maya 2010 New Features :
Advanced Simulation Tools
Every seat of Maya 2010 now includes the innovative Maya Nucleus unified simulation framework and the first two fullyintegrated Nucleus modules—Maya nCloth and Maya nParticles—as well as Maya Fluid Effects, Maya Hair, and Maya Fur. These widely-used, production-proven toolsets — for simulating cloth, fluids, hair, and fur—enable artists to more efficiently create the types of sophisticated effects audiences crave without additional software investment.
High-Performance Compositing
Incorporating features that draw upon the heritage of the Academy Award-winning Autodesk® Flame® visual effects system, Maya Composite brings high-performance, high dynamic range (HDR) compositing to Maya 2010. The comprehensive Maya Composite toolset has tools for keying, tracking, color correction, paint, rotoscoping, warping, advanced filters–motion blur and depth of field, a full 3D compositing environment and support for stereoscopic production pipelines. Maya Composite integrates tightly with Maya to help create a higher-efficiency, collaborative environment designed to facilitate nonlinear decision-making and accelerate everyday CG workflows.
Professional Camera Tracking
Considered a critical production tool at leading visual effects facilities, Autodesk MatchMover delivers high-quality 3D camera tracking and is now included with Maya 2010. Using this toolset, artists can extract more accurate 3D camera and motion data from video and film sequences in order to insert CG elements seamlessly into a scene. MatchMover provides easier to use automatic tracking capabilities combined with the precision manual controls that professional artists demand.
Augmented Rendering Power
With five additional mental ray for Maya batch rendering nodes, each Maya seat now enables artists to use other networked computers to render their sequences faster. The Backburner network render queue manager is included to help those with smaller rendering pipelines manage the process; larger facilities can integrate the additional mental ray for Maya nodes with their existing render management software.
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